ANGLE currently provides translation from OpenGL ES 2.0, 3.0 and 3.1 to Vulkan,ĭesktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11. OpenGL ES content by translating OpenGL ES API calls to one of the hardware-supported APIs availableįor that platform. The goal of ANGLE is to allow users of multiple operating systems to seamlessly run WebGL and other ANGLE - Almost Native Graphics Layer Engine